Changes 4/6/25


So, whoops. Thought I had posted all but a couple of these changes on the 1st of January. That's what my internal changelog says. Appears to not be true. So, a delayed update for you.

A number of these changes were brought about by some playtesting. I ran an "automated" Killbots league with some friends and some very powerful (too powerful) strategies presented themselves. You'll notice some nerfs and changes related to this. 

Changelog: 

  • Added FCP (software)
  • Added Processor Power I (power)
  • Switched Accuracy to care about Information
  • Tweaked Burrowing
  • Nerfed the Ram (1d6 times tiles moved > 1d6 times half tiles moved, 10 mass > 12 mass)
  • Significantly altered Pike
  • Clarified rounding on Drills
  • Tweaked Support Action
  • Nerfed Support Focused Combat Computer (2XP > 1XP)
  • Clarified and tweaked Harpoon
  • Added Detachable Combat Systems (hardware) and accompanying unique stance Walkabout
  • Added RCT (software)
  • Added a minimum value on one of the Bulwark traits
  • Altered Bulwark Chassis description

Files

Killbots Rules.pdf 541 kB
42 days ago

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